Age/Gender: 26, Male
Location: Kentucky, USA
Job: Pushing the envelope
I am nothing more than an average guy with ridiculous ambitions who is just stubborn enough to pursue them.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 6,280 / 6,400
Exp. Rank #: 2,891
Voting Pow.: 6.60 votes
BBS Posts: 7 (0.01 per day)
Flash Reviews: 49
Music Reviews: 2
Trophies: 3
Stickers: 0
All Flash Reviews
49 Reviews | 31 w/ Responses
I can't give top scoring to an incomplete flash. I will say that your predicament is indeed regrettable. This is exactly why you shouldn't animate on communal or family computers! Too many yahoos messin' with your hardware...
If you decide to rebuild and animate again, you might want to consider pulling that camera back a bit next time. It was just a little bit too close.
R1665
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I like how actual game mechanics are mostly preserved here. Unfortunately, I was never that great at SMW even when I wasn't working with a relatively unfamiliar control style. Not your fault, so no deductions there.
I'll have to take your word that the rest of the game was indeed awesome. I spent too much time dying and sucking in general to get that far.
R1665
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Out of 87.3 seconds, you had approximately seven seconds of actual fighting.
Now, I try not to let stylistic differences affect my reviews, but this goes beyond that. It is not a simple case of DBZ-inspired nonsense and move-milking. 92% of this movie was looping, charging, and slow-mo done to ridiculous levels. Now, I can understand that DBZ-style stuff is pretty much all you can do with Sonic sprites. That's what they were built for. But 92% redundancy? Good grief. At least have the good sense not to boast about the length. The real length was approximately seven seconds.
I give you a "3" because it was a somewhat okay seven seconds.
R1665
Author's Response:
kay
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I had to deduct a point for the ending, though. That works for network television because the time frame between episodes is measured in days. For a flash series that can be months or years between episodes, maybe not such a good idea...
Stylistically speaking, I just couldn't get into it. Not your fault, so no deductions there. It doesn't seem to invoke the same aura of intensity that most of your other videos do. For the characters you used, it seemed a bit to "happy", too "playful". I never really felt the sense of urgency or danger as I did with the first episode.
Again, that's all stylistic and subjective. Feel free to disregard my matters of opinion. It's one hell of a flash, it just didn't "click" with me personally.
(Oh, and thanks for the shout-out!)
9/10 5/5
R1665
Author's Response:
No happy theme for you then? I guess you are a brutal savage MK type of guy. Well it's all fair play. But those ninjas were hanging!
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The only issues that I have with it are stylistic, so feel free to disregard anything I say.
First of all, I think you may have overdone the photoshopping on that arena. It does not fit well with the characters. It's too "colorful", too "happy". Secondly, I couldn't help but think "why do they bleed rose petals?" when I looked at the hitsparks.
Still, for a short collab entry, it was very good.
R1665
Author's Response:
I totally agree with you. The background was way too happy, but this was a background that a guy made for me for something else, cause I really don't know how to use photoshop and make the backgrounds look good. Since i had a spare background I just though I'd used it.
The hitsparks, I know they are pretty weak. Their weren't supposed to be rose petals! lol! I just put a bunch of thing together very randomly and thats what I came up with.
I wish I could learn how to use photoshop to make everything look "pretty" or "flashy", but it took me all of last summer to learn how to animate by myself with the tutorials in the NG collection. I really don't have the time to go through all of that again!
Thanks for the review R1665!
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I must say that your choreography was innovative despite the occasional anime cliches. You know how to make a good fight.
However, I had to deduct a couple of points for construction. While that sound loop at the beginning is easily avoidable, it should never have been an issue in the first place. It's an easy fix and you should have taken care of it before submitting. That kind of detail matters. You want to appeal to as wide an audience as possible, even those who don't follow directions.
Also, when you have your action sequences separated by story, you should have some sort of chapter select feature. It would be a different case if you had one long action sequence, but waiting between them is tedious during later viewings when I am already familiar with the plot line.
Kudos on the text. You actually managed to have floating text that wasn't intrusive! Good job!
R1665
Author's Response:
thanks! and your right the beginning was a big problem! Im acually thinking about taking it out... knowing people wont listen to it lol
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You guys deserve it!
R1665
Author's Response:
Yay
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It was a little too Dragonball Z-ish for my tastes, but that is entirely subjective and bears no weight on your score.
The "floating text" needed some grammatical cleanup and was very intrusive when used during the fight.
Also, asking the question "should I continue" is basically just shamelessly fishing for compliments. There's really nothing wrong with that, just try not to be so obvious about it!
The question of whether or not you should continue should be up to you, not your viewers. Animate because you want to. Don't do it just to appease the masses. That road leads to mediocrity.
Need proof? Look at Hollywood.
R1665
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The reason why your animation on Newgrounds is slower than the original is because your background music track is an event sound. You should set it to stream. A streamed musical track forces the video to keep pace with the audio. Without a streamed musical track, you will always lose about 25% of your speed when the movie is played through a browser.
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As for the content of your movie, I love the speed of your choreography. There are still a few things that you need to learn about the Flash program itself, but you're pretty solid otherwise.
You mostly need to learn how to properly work with sound. Sound makes more of a difference than you realize. Learn how to properly use and compress it.
R1665
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Decent animation, but the audio was painful. If you want two songs in your video, that's fine. Just make sure that you stop the first before you play the second.
Not doing so results in an auditory train wreck.
R1665
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