R1665

Age/Gender: 26, Male
Location: Kentucky, USA
Job: Pushing the envelope

I am nothing more than an average guy with ridiculous ambitions who is just stubborn enough to pursue them.

Newgrounds Stats

Sign-Up Date:
2/17/08

Level: 24
Aura: Light

Rank: Police Officer
Blams: 155
Saves: 745
Rank #: 8,411

Whistle Status: Normal

Exp. Points: 6,280 / 6,400
Exp. Rank #: 2,891
Voting Pow.: 6.60 votes

BBS Posts: 7 (0.01 per day)
Flash Reviews: 49
Music Reviews: 2
Trophies: 3
Stickers: 0

All Flash Reviews

49 Reviews | 31 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 ]


Score: 10
Street Fighter Hard Times

"Just so you know..."

date: February 14, 2009

That was the most hardcore laundry-folding I have ever seen.

10/10 for the bitch slaps. Good times!

R1665

December 19, 2009

Author's Response:

lol the laundry scene was the first scene i did thanks for the review

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Score: 9
Fightin' In The Streets

"Pretty good!"

date: February 1, 2009

The last couple of major hits really sold it for me! We so very rarely see that applied to Street Fighters. It's very refreshing!

Oh, and have you TRULY "watched them all"?

R1665

February 2, 2009

Author's Response:

there was only two or three pages of them of course i only did one search and that was for Street Fighter but i don't think i could have found much more

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Score: 8
Street Fighter Series

"Not bad!"

date: January 14, 2009

You're off to a good start!

Let me give you a tip: You don't have to dedicate one specific layer to each fighter. I noticed that Ken's sprites held the top position during the whole movie, which makes it look awkward when Ryu lands blows "behind" Ken. Instead of dedicating one layer each to "Ken" and "Ryu", make generic layers such as "Top Fighter" and "Bottom Fighter". You can then swap which layers you put the characters in depending on which one you need to be on "top". Just make sure that you can keep up with it.

Although there are some exceptions, the attacker should generally be on top.

R1665

January 15, 2009

Author's Response:

Wow a review from u is just wow! I been working on Ep one and i noticed that too. You just made it sound easier for me to do tyvm! Ppl also said that the camera was a problem so i programmed a Virtual camera a few days ago to help with that. Thx for the tip and im dying to see Gambit fight. Making him evil was bad ass idea!

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Score: 8
Immortal Kombat!

"Yeah..."

submission: Immortal Kombat!
date: January 14, 2009

That's all pretty much true.

Some of the biggest annoyances of the 2D generation couldn't really be helped, though. The reason that Mortal Kombat had so damn many pallet-swaped ninjas was because of memory limitations. That's pretty much all you can do when your fans clamor for more playable characters than you can realistically have.

And, yeah, plotlines used in those games did tend to be short and lacked detail. But, considering that half of the people bitch when there is too much plot and the other half bitches when there's not enough, it was more economical for the game developer to err on the side that would free up game space.

R1665

January 14, 2009

Author's Response:

Thanks for the comment. Yeah, I know why the plot had to be reduced, but they could have made it so much better. It's kind of fighting for the sake of fighting! I'm just poking fun at whoever it was that thought up such an unoriginal concept.

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Score: 10
Frost'D

"Well..."

submission: Frost'D
date: December 30, 2008

This is depraved and scary. It is clearly indicative of a very warped mind.

...and it's AWESOME!!!!

5/5 10/10

R1665

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Score: 9
Castlevania SOTN vs RoR

"Very good!"

date: December 22, 2008

I can't say that I agree with your assertion that your choreography "blows". Considering the very limited nature of Castlevania sprites, your choreography was excellent!

You know what? Considering that so many talented new sprite artists are now springing up these days, I think we might just be seeing the beginning of a new golden age in sprite fighting!

A Proxicide-inspired second Renaissance, perhaps?

R1665

December 22, 2008

Author's Response:

Thank you matey - I never deny that the only reason I made this was due to the MKvSF series and while I admit I'll never be that good at animation, I really wanted to finish this to say I made one (And didn't just post on X,Y,Z's recently uploaded animated sprite fight to say "Omg noes, the one I wanted to win didn't win" or "Make so and so fight so and so!") so at least now I can proudly say I made a fight I, myself, wanted to see and can consider other projects and it's thanks to people like you and Prox (Yes, you may have noticed I'm one of those awaiting your Exiles episodes) that inspired me to do it, so thank you right back :)

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Score: 10
With My Mind's Madness

"Brilliant!"

date: December 6, 2008

This movie puts chills up my spine from the first second to the last! That's a very rare thing for me...

TOP MARKS, MINDCHAMBER!!!

R1665

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Score: 10
Across the Universe: Ep.1

"A masterpiece!"

date: December 5, 2008

I could not look away from the screen for even a second! VERY WELL DONE!

I also must congratulate you on your smoke and particle effects!

I'll say it one more time because it bears repeating: VERY WELL DONE!!

R1665

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Score: 9
DCU VS MK

""really bad"?"

submission: DCU VS MK
date: December 4, 2008

Dude, if this is what you consider "really bad", then I can't wait to see what you think is "really good"!

Don't bash your flash, bro. It gives viewers the wrong impression before you even get your foot in the door.

R1665

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Score: 9
Friends Or Rivals?

"Really good work!"

submission: Friends Or Rivals?
date: November 30, 2008

The only thing I had to ding you on was the audio quality. You did have a 2.5 megabyte leeway there to improve it. I see from your description box that filesize is an issue, but consider the following:

If the viewer has a fast connection, then the difference between 7.5 MEGS and 10 MEGS is one of mere moments.

If the viewer has a slow connection, and is willing to sit through 7.5 MEGS of loading, then what's another 2.5 MEGS?

It is my opinion that audio quality is just as important as video quality. I think that skimping on the sound of an otherwise beautiful flash is like driving a luxury sportscar after sandblasting all the paint off of it.

But, you know how the old saying goes. "Opinions are like assholes..."

You do good work, man. No matter what I or anybody else says, the most important question you should ask yourself at the end of the day is, "Am I happy with and proud of this work?"

If you can answer "Yes", then nothing else matters.

R1665

November 30, 2008

Author's Response:

Thanks man, Good job with your daily 2nd place.

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